Player Avatar
65
Xel2Spooky

NA - Updated 8 months ago

Most Played Gods
Season 11
Scylla
Mage
0 KDA
0 / 5 / 0
0 - 1 (0%)
7m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
5
Assists
0
Farming
GPM
857
Gold
5,996
Minion Damage
19,863
Minion Kills
44
Damage
Player
1,289
Team Healing
0
Self Healing
250
Inhand
368
Mitigated
3,003
Taken
5,796

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
7m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
5,996
gold
857
gpm
0
kills
5
deaths
0
assists
1,289
damage
184
dpm
368
in hand
5,796
taken
3,003
mitigated
0
healing
250
self healing
44
Minion Kills
19,863
Minion Damage
1
losses
Recently Played
October 4th - November 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 8 months ago
7m
-100 MMR
-215 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 5 / 0
0 KDA
Scylla
Level 9 / 5,996G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.