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99
WhisperBubbles

NA - Updated 3 months ago

Most Played Gods
Season 11
Anubis
Mage
0 KDA
0 / 4 / 0
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
4
Assists
0
Farming
GPM
630
Gold
6,299
Minion Damage
21,173
Minion Kills
30
Damage
Player
2,735
Team Healing
0
Self Healing
548
Inhand
71
Mitigated
3,361
Taken
6,472

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,403 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
6,299
gold
630
gpm
0
kills
4
deaths
0
assists
2,735
damage
274
dpm
71
in hand
6,472
taken
3,361
mitigated
0
healing
548
self healing
30
Minion Kills
21,173
Minion Damage
1
losses
Recently Played
September 1st - October 1st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
10m
-97 MMR
-84 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

0 / 4 / 0
0 KDA
Anubis
Level 10 / 6,299G
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.