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154
nantotoro_-

NA - Updated 1 month ago

Most Played Gods
Season 11
Geb
Guardian
0.7 KDA
2 / 5 / 3
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.7
Kills
2
Deaths
5
Assists
3
Farming
GPM
757
Gold
9,847
Minion Damage
19,447
Minion Kills
28
Damage
Player
8,005
Team Healing
0
Self Healing
612
Inhand
389
Mitigated
13,082
Taken
13,623

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,434 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0.7
kda
 
wins
9,847
gold
757
gpm
2
kills
5
deaths
3
assists
8,005
damage
616
dpm
389
in hand
13,623
taken
13,082
mitigated
0
healing
612
self healing
28
Minion Kills
19,447
Minion Damage
1
losses
Recently Played
October 17th - November 16th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
13m
-66 MMR
-210 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Wing Shard

Wing Shard

Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 5s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

2 / 5 / 3
0.7 KDA
Geb
Level 16 / 9,847G
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.