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Slawers-11

EU - Updated 7 days ago

Most Played Gods
Season 11
Mulan
Warrior
1.17 KDA
6 / 6 / 2
0 - 1 (0%)
26m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.17
Kills
6
Deaths
6
Assists
2
Farming
GPM
531
Gold
13,815
Minion Damage
91,878
Minion Kills
157
Damage
Player
27,962
Team Healing
0
Self Healing
10,872
Inhand
4,369
Mitigated
30,791
Taken
35,702

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,455 MMR
Bronze III

Bronze III

0 / 100
26m
playtime
0%
Win/Loss Ratio
1.17
kda
 
wins
13,815
gold
531
gpm
6
kills
6
deaths
2
assists
27,962
damage
1,075
dpm
4,369
in hand
35,702
taken
30,791
mitigated
0
healing
10,872
self healing
157
Minion Kills
91,878
Minion Damage
1
losses
Recently Played
May 2nd - June 1st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 3 months ago
26m
-45 MMR
-103 SR
View Match
Persistent Teleport

Persistent Teleport

Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Kills and assists on enemy gods reduces the cooldown by 10s. After teleporting you gain Slow immunity, 20% Movement Speed, and 40 Protections for 5s. Cooldown - 110s.

Temporal Beads

Temporal Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

6 / 6 / 2
1.17 KDA
Mulan
Level 20 / 13,815G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.