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107
inako1967

EU - Updated 4 months ago

Most Played Gods
Season 11
King Arthur
Warrior
2.42 KDA
5 / 6 / 19
1 - 0 (100%)
51m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.42
Kills
5
Deaths
6
Assists
19
Farming
GPM
458
Gold
23,371
Minion Damage
121,600
Minion Kills
205
Damage
Player
30,374
Team Healing
0
Self Healing
10,481
Inhand
4,985
Mitigated
104,579
Taken
72,116

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,600 MMR
Bronze III

Bronze III

37 / 100
51m
playtime
100%
Win/Loss Ratio
2.42
kda
1
wins
23,371
gold
458
gpm
5
kills
6
deaths
19
assists
30,374
damage
596
dpm
4,985
in hand
72,116
taken
104,579
mitigated
0
healing
10,481
self healing
205
Minion Kills
121,600
Minion Damage
 
losses
Recently Played
November 23rd - December 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 5 months ago
51m
+100 MMR
+26 SR
View Match
Persistent Teleport

Persistent Teleport

Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Kills and assists on enemy gods reduces the cooldown by 10s. After teleporting you gain Slow immunity, 20% Movement Speed, and 40 Protections for 5s. Cooldown - 110s.

Temporal Beads

Temporal Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

5 / 6 / 19
2.42 KDA
King Arthur
Level 20 / 23,371G
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.