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131
T-Storm6969

Unknown - Updated 1 month ago

Most Played Gods
Season 11
Sun Wukong
Warrior
1 KDA
2 / 5 / 6
0 - 1 (0%)
25m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1
Kills
2
Deaths
5
Assists
6
Farming
GPM
509
Gold
12,724
Minion Damage
93,578
Minion Kills
190
Damage
Player
13,841
Team Healing
0
Self Healing
9,034
Inhand
2,918
Mitigated
32,495
Taken
31,233

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
25m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
12,724
gold
509
gpm
2
kills
5
deaths
6
assists
13,841
damage
554
dpm
2,918
in hand
31,233
taken
32,495
mitigated
0
healing
9,034
self healing
190
Minion Kills
93,578
Minion Damage
1
losses
Recently Played
November 30th - December 30th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 9 months ago
25m
-46 MMR
-107 SR
View Match
Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Greater Teleport Fragment

Greater Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 180s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

2 / 5 / 6
1 KDA
Sun Wukong
Level 19 / 12,724G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.