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Mastah_Wookie

NA - Updated 3 months ago

Most Played Gods
Season 11
Xing Tian
Guardian
1 KDA
1 / 1 / 0
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1
Kills
1
Deaths
1
Assists
0
Farming
GPM
644
Gold
7,729
Minion Damage
15,904
Minion Kills
24
Damage
Player
5,347
Team Healing
0
Self Healing
1,626
Inhand
28
Mitigated
14,296
Taken
15,688

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,465 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
7,729
gold
644
gpm
1
kills
1
deaths
0
assists
5,347
damage
446
dpm
28
in hand
15,688
taken
14,296
mitigated
0
healing
1,626
self healing
24
Minion Kills
15,904
Minion Damage
1
losses
Recently Played
August 13th - September 12th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
12m
-35 MMR
-157 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

1 / 1 / 0
1 KDA
Xing Tian
Level 13 / 7,729G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction