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49
tefundo_suarez

Unknown - Updated 5 months ago

Most Played Gods
Season 11
Discordia
Mage
1.33 KDA
3 / 3 / 2
0 - 1 (0%)
20m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.33
Kills
3
Deaths
3
Assists
2
Farming
GPM
632
Gold
12,632
Minion Damage
46,501
Minion Kills
106
Damage
Player
10,758
Team Healing
0
Self Healing
2,231
Inhand
176
Mitigated
4,105
Taken
11,657

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,447 MMR
Bronze III

Bronze III

0 / 100
20m
playtime
0%
Win/Loss Ratio
1.33
kda
 
wins
12,632
gold
632
gpm
3
kills
3
deaths
2
assists
10,758
damage
538
dpm
176
in hand
11,657
taken
4,105
mitigated
0
healing
2,231
self healing
106
Minion Kills
46,501
Minion Damage
1
losses
Recently Played
December 12th - January 11th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 10 months ago
20m
-53 MMR
-46 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

3 / 3 / 2
1.33 KDA
Discordia
Level 18 / 12,632G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.