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84
III-Ru1z-III

EU - Updated 7 months ago

Most Played Gods
Season 11
Bellona
Warrior
0.1 KDA
0 / 5 / 1
0 - 1 (0%)
10m
Shiva
Warrior
1 KDA
2 / 3 / 2
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.44
Kills
2
Deaths
8
Assists
3
Farming
GPM
676
Gold
13,529
Minion Damage
14,353
Minion Kills
29
Damage
Player
8,659
Team Healing
69
Self Healing
198
Inhand
1,502
Mitigated
18,361
Taken
20,757

Keyboard / Mouse Queues

Ranked: Joust
2 Games
1,387 MMR
Bronze III

Bronze III

0 / 100
20m
playtime
0%
Win/Loss Ratio
0.44
kda
 
wins
13,529
gold
676
gpm
2
kills
8
deaths
3
assists
8,659
damage
433
dpm
1,502
in hand
20,757
taken
18,361
mitigated
69
healing
198
self healing
29
Minion Kills
14,353
Minion Damage
2
losses
Recently Played
August 13th - September 12th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
10m
-62 MMR
-288 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 5 / 1
0.1 KDA
Bellona
Level 10 / 6,135G
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ranked: Joust - 8 months ago
10m
-51 MMR
-147 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 3 / 2
1 KDA
Shiva
Level 12 / 7,394G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.