Player Avatar
146
SirGules

NA - Updated 7 months ago

Most Played Gods
Season 11
Ares
Guardian
4 KDA
1 / 2 / 14
1 - 0 (100%)
26m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
4
Kills
1
Deaths
2
Assists
14
Farming
GPM
506
Gold
13,152
Minion Damage
20,239
Minion Kills
29
Damage
Player
7,963
Team Healing
0
Self Healing
4,701
Inhand
303
Mitigated
31,276
Taken
24,794

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,530 MMR
Bronze III

Bronze III

40 / 100
26m
playtime
100%
Win/Loss Ratio
4
kda
1
wins
13,152
gold
506
gpm
1
kills
2
deaths
14
assists
7,963
damage
306
dpm
303
in hand
24,794
taken
31,276
mitigated
0
healing
4,701
self healing
29
Minion Kills
20,239
Minion Damage
 
losses
Recently Played
October 23rd - November 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 9 months ago
26m
+30 MMR
+256 SR
View Match
Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

1 / 2 / 14
4 KDA
Ares
Level 16 / 13,152G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.