Player Avatar
60
paoloo78280

EU - Updated 1 year ago

Most Played Gods
Season 11
Atlas
Guardian
0 KDA
0 / 3 / 0
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
3
Assists
0
Farming
GPM
650
Gold
5,849
Minion Damage
11,668
Minion Kills
26
Damage
Player
3,185
Team Healing
0
Self Healing
618
Inhand
1,320
Mitigated
8,174
Taken
11,354

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,442 MMR
Bronze III

Bronze III

0 / 100
9m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
5,849
gold
650
gpm
0
kills
3
deaths
0
assists
3,185
damage
354
dpm
1,320
in hand
11,354
taken
8,174
mitigated
0
healing
618
self healing
26
Minion Kills
11,668
Minion Damage
1
losses
Recently Played
November 27th - December 27th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 year ago
9m
-58 MMR
-192 SR
View Match
Shield of Thorns

Shield of Thorns

Using this item grants you 15% Damage Mitigation as you store all damage taken over the next 3s. You then explode in a 30 unit radius, dealing 85 + 50% of the damage taken as Magical Damage, up to a maximum of 25% of an enemy’s Max Health. While this is active, enemies can only lifesteal from you for 75% of their total lifesteal. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Wing Shard

Wing Shard

Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 5s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

0 / 3 / 0
0 KDA
Atlas
Level 10 / 5,849G
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.