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Ultron-_-Variant

NA - Updated 16 days ago

Most Played Gods
Season 11
Sun Wukong
Warrior
0.75 KDA
1 / 2 / 1
0 - 1 (0%)
14m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.75
Kills
1
Deaths
2
Assists
1
Farming
GPM
665
Gold
9,305
Minion Damage
29,961
Minion Kills
69
Damage
Player
10,278
Team Healing
0
Self Healing
450
Inhand
1,179
Mitigated
21,001
Taken
17,706

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,439 MMR
Bronze III

Bronze III

0 / 100
14m
playtime
0%
Win/Loss Ratio
0.75
kda
 
wins
9,305
gold
665
gpm
1
kills
2
deaths
1
assists
10,278
damage
734
dpm
1,179
in hand
17,706
taken
21,001
mitigated
0
healing
450
self healing
69
Minion Kills
29,961
Minion Damage
1
losses
Recently Played
May 9th - June 8th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 19 days ago
14m
-61 MMR
-172 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 2 / 1
0.75 KDA
Sun Wukong
Level 14 / 9,305G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power