Player Avatar
142
NamesLano

Unknown - Updated 3 hours ago

Most Played Gods
Season 11
Bastet
Assassin
1 KDA
2 / 5 / 6
0 - 1 (0%)
21m
Serqet
Assassin
0 KDA
0 / 3 / 0
0 - 1 (0%)
5m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.63
Kills
2
Deaths
8
Assists
6
Farming
GPM
756
Gold
19,665
Minion Damage
60,334
Minion Kills
106
Damage
Player
19,391
Team Healing
0
Self Healing
4,562
Inhand
3,886
Mitigated
8,812
Taken
25,004

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
5m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
4,613
gold
923
gpm
0
kills
3
deaths
0
assists
1,364
damage
273
dpm
214
in hand
4,885
taken
1,565
mitigated
0
healing
470
self healing
22
Minion Kills
10,058
Minion Damage
1
losses
Ranked: Joust
1 Games
1,442 MMR
Bronze III

Bronze III

0 / 100
21m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
15,052
gold
717
gpm
2
kills
5
deaths
6
assists
18,027
damage
858
dpm
3,672
in hand
20,119
taken
7,247
mitigated
0
healing
4,092
self healing
84
Minion Kills
50,276
Minion Damage
1
losses
Recently Played
October 17th - November 16th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 3 months ago
5m
-100 MMR
-82 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 3 / 0
0 KDA
Serqet
Level 8 / 4,613G
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ranked: Joust - 3 months ago
21m
-58 MMR
-12 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

2 / 5 / 6
1 KDA
Bastet
Level 20 / 15,052G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.