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101
mr_burns2002

NA-West - Updated 7 months ago

Most Played Gods
Season 11
Ganesha
Guardian
0.25 KDA
0 / 2 / 1
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.25
Kills
0
Deaths
2
Assists
1
Farming
GPM
634
Gold
6,339
Minion Damage
6,666
Minion Kills
3
Damage
Player
3,934
Team Healing
162
Self Healing
138
Inhand
305
Mitigated
8,380
Taken
9,644

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,499 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
0.25
kda
 
wins
6,339
gold
634
gpm
0
kills
2
deaths
1
assists
3,934
damage
393
dpm
305
in hand
9,644
taken
8,380
mitigated
162
healing
138
self healing
3
Minion Kills
6,666
Minion Damage
1
losses
Recently Played
November 25th - December 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
10m
-1 MMR
-42 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 2 / 1
0.25 KDA
Ganesha
Level 10 / 6,339G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.