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E1_Fr3saa84

NA - Updated 1 month ago

Most Played Gods
Season 11
Horus
Warrior
2.13 KDA
4 / 4 / 9
1 - 0 (100%)
28m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.13
Kills
4
Deaths
4
Assists
9
Farming
GPM
653
Gold
18,270
Minion Damage
19,561
Minion Kills
25
Damage
Player
14,520
Team Healing
4,712
Self Healing
8,887
Inhand
2,950
Mitigated
51,083
Taken
32,826

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,539 MMR
Bronze III

Bronze III

38 / 100
28m
playtime
100%
Win/Loss Ratio
2.13
kda
1
wins
18,270
gold
653
gpm
4
kills
4
deaths
9
assists
14,520
damage
519
dpm
2,950
in hand
32,826
taken
51,083
mitigated
4,712
healing
8,887
self healing
25
Minion Kills
19,561
Minion Damage
 
losses
Recently Played
June 1st - July 1st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
28m
+39 MMR
+69 SR
View Match
Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

Entangling Wings

Entangling Wings

Using this item grants allies within 55 units 25% increased Movement Speed, 25% increased Attack Speed, and Slow immunity for 5s. On use, this Relic also Roots enemies in the area for 1s. Cooldown - 110s

4 / 4 / 9
2.13 KDA
Horus
Level 20 / 18,270G
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.