PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Abyssal Stone
+35
Physical Protection
+40
Magical Protection
+250
Health
PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.
Manticore's Spikes
+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5
PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.