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104
Fanzzy-_-

EU - Updated 9 months ago

Most Played Gods
Season 11
Sobek
Guardian
0 KDA
0 / 1 / 0
0 - 1 (0%)
7m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
1
Assists
0
Farming
GPM
481
Gold
3,366
Minion Damage
4,246
Minion Kills
4
Damage
Player
1,005
Team Healing
0
Self Healing
2,517
Inhand
317
Mitigated
3,146
Taken
4,861

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
7m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
3,366
gold
481
gpm
0
kills
1
deaths
0
assists
1,005
damage
144
dpm
317
in hand
4,861
taken
3,146
mitigated
0
healing
2,517
self healing
4
Minion Kills
4,246
Minion Damage
1
losses
Recently Played
December 8th - January 7th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 9 months ago
7m
-46 MMR
-151 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 1 / 0
0 KDA
Sobek
Level 4 / 3,366G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction