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103
L3G1T_R3ND0W

NA - Updated 21 days ago

Most Played Gods
Season 11
Poseidon
Mage
1.5 KDA
2 / 3 / 5
0 - 1 (0%)
16m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.5
Kills
2
Deaths
3
Assists
5
Farming
GPM
724
Gold
11,588
Minion Damage
40,685
Minion Kills
81
Damage
Player
11,560
Team Healing
0
Self Healing
500
Inhand
1,779
Mitigated
5,202
Taken
12,383

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,455 MMR
Bronze III

Bronze III

0 / 100
16m
playtime
0%
Win/Loss Ratio
1.5
kda
 
wins
11,588
gold
724
gpm
2
kills
3
deaths
5
assists
11,560
damage
723
dpm
1,779
in hand
12,383
taken
5,202
mitigated
0
healing
500
self healing
81
Minion Kills
40,685
Minion Damage
1
losses
Recently Played
May 7th - June 6th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
16m
-45 MMR
-88 SR
View Match
Greater Bracer of Radiance

Greater Bracer of Radiance

Place a radiant glow at a target location for 90s. Allies who move through this glow gain 10% increased Power if above half health or 10% Movement Speed if below Half Health for 6s. This fragment acts as a ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 100s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

2 / 3 / 5
1.5 KDA
Poseidon
Level 18 / 11,588G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.