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84
lucaachille2012

EU - Updated 1 month ago

Most Played Gods
Season 11
Cthulhu
Guardian
0.33 KDA
1 / 3 / 0
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.33
Kills
1
Deaths
3
Assists
0
Farming
GPM
861
Gold
7,746
Minion Damage
20,677
Minion Kills
59
Damage
Player
5,379
Team Healing
0
Self Healing
360
Inhand
580
Mitigated
15,020
Taken
11,611

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,428 MMR
Bronze III

Bronze III

0 / 100
9m
playtime
0%
Win/Loss Ratio
0.33
kda
 
wins
7,746
gold
861
gpm
1
kills
3
deaths
0
assists
5,379
damage
598
dpm
580
in hand
11,611
taken
15,020
mitigated
0
healing
360
self healing
59
Minion Kills
20,677
Minion Damage
1
losses
Recently Played
August 21st - September 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 1 month ago
9m
-72 MMR
-109 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 3 / 0
0.33 KDA
Cthulhu
Level 12 / 7,746G
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.