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128
Otaku-demon97

Unknown - Updated 4 months ago

Most Played Gods
Season 11
Artio
Guardian
0.2 KDA
1 / 5 / 0
0 - 1 (0%)
20m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.2
Kills
1
Deaths
5
Assists
0
Farming
GPM
397
Gold
7,940
Minion Damage
13,548
Minion Kills
34
Damage
Player
3,908
Team Healing
844
Self Healing
4,205
Inhand
256
Mitigated
13,603
Taken
15,552

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
20m
playtime
0%
Win/Loss Ratio
0.2
kda
 
wins
7,940
gold
397
gpm
1
kills
5
deaths
0
assists
3,908
damage
195
dpm
256
in hand
15,552
taken
13,603
mitigated
844
healing
4,205
self healing
34
Minion Kills
13,548
Minion Damage
1
losses
Recently Played
December 10th - January 9th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 10 months ago
20m
-100 MMR
-236 SR
View Match
Greater Cloak of Meditation

Greater Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 5 / 0
0.2 KDA
Artio
Level 12 / 7,940G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5