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148
alexortizjr

NA - Updated 2 months ago

Most Played Gods
Season 11
Poseidon
Mage
0.68 KDA
5 / 11 / 5
0 - 1 (0%)
22m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.68
Kills
5
Deaths
11
Assists
5
Farming
GPM
807
Gold
17,757
Minion Damage
93,563
Minion Kills
133
Damage
Player
21,233
Team Healing
0
Self Healing
5,447
Inhand
3,471
Mitigated
7,188
Taken
23,647

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,451 MMR
Bronze III

Bronze III

0 / 100
22m
playtime
0%
Win/Loss Ratio
0.68
kda
 
wins
17,757
gold
807
gpm
5
kills
11
deaths
5
assists
21,233
damage
965
dpm
3,471
in hand
23,647
taken
7,188
mitigated
0
healing
5,447
self healing
133
Minion Kills
93,563
Minion Damage
1
losses
Recently Played
October 26th - November 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 3 months ago
22m
-49 MMR
-118 SR
View Match
Temporal Beads

Temporal Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

Aegis of Acceleration

Aegis of Acceleration

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.

5 / 11 / 5
0.68 KDA
Poseidon
Level 20 / 17,757G
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.