Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.
0 /
7 /
5
0.36 KDA
Ymir
Level 16 / 11,299G
Sentinel's Gift
+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Stone of Fal (old)
+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction
PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.
Cloak of Concentration
+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction
PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.