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118
XHiTech

Unknown - Updated 2 months ago

Most Played Gods
Season 11
Arachne
Assassin
12 KDA
5 / 0 / 14
1 - 0 (100%)
24m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
5
Deaths
0
Assists
14
Farming
GPM
553
Gold
13,264
Minion Damage
87,757
Minion Kills
119
Damage
Player
19,260
Team Healing
0
Self Healing
10,312
Inhand
11,844
Mitigated
11,665
Taken
21,964

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,547 MMR
Bronze III

Bronze III

40 / 100
24m
playtime
100%
Win/Loss Ratio
1
wins
13,264
gold
553
gpm
5
kills
0
deaths
14
assists
19,260
damage
803
dpm
11,844
in hand
21,964
taken
11,665
mitigated
0
healing
10,312
self healing
119
Minion Kills
87,757
Minion Damage
 
losses
Recently Played
December 14th - January 13th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 10 months ago
24m
+47 MMR
+34 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

5 / 0 / 14
12 KDA
Arachne
Level 20 / 13,264G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Bow

Short Bow

+15%
Attack Speed