PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Rod of Tahuti
+125
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Y10 Spear of the Magus
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Obsidian Shard
+80
Magical Power
+20
Magical Penetration
PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.