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arcZeo

Unknown - Updated 1 month ago

Most Played Gods
Season 11
Danzaburou
Hunter
0.63 KDA
1 / 4 / 3
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.63
Kills
1
Deaths
4
Assists
3
Farming
GPM
788
Gold
7,878
Minion Damage
18,398
Minion Kills
31
Damage
Player
7,390
Team Healing
0
Self Healing
3,279
Inhand
3,221
Mitigated
4,389
Taken
9,184

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,495 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
0.63
kda
 
wins
7,878
gold
788
gpm
1
kills
4
deaths
3
assists
7,390
damage
739
dpm
3,221
in hand
9,184
taken
4,389
mitigated
0
healing
3,279
self healing
31
Minion Kills
18,398
Minion Damage
1
losses
Recently Played
December 4th - January 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 year ago
10m
-5 MMR
-126 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 4 / 3
0.63 KDA
Danzaburou
Level 13 / 7,878G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.