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108
RacsoAB

EU - Updated 7 months ago

Most Played Gods
Season 11
Ra
Mage
3.5 KDA
1 / 0 / 5
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
1
Deaths
0
Assists
5
Farming
GPM
715
Gold
7,862
Minion Damage
43,239
Minion Kills
96
Damage
Player
5,029
Team Healing
1,993
Self Healing
1,479
Inhand
531
Mitigated
1,759
Taken
4,353

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,515 MMR
Bronze III

Bronze III

35 / 100
11m
playtime
100%
Win/Loss Ratio
1
wins
7,862
gold
715
gpm
1
kills
0
deaths
5
assists
5,029
damage
457
dpm
531
in hand
4,353
taken
1,759
mitigated
1,993
healing
1,479
self healing
96
Minion Kills
43,239
Minion Damage
 
losses
Recently Played
December 4th - January 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
11m
+15 MMR
+91 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 0 / 5
3.5 KDA
Ra
Level 14 / 7,862G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.