Player Avatar
80
XxZack101xX

EU - Updated 7 months ago

Most Played Gods
Season 11
Ymir
Guardian
0.63 KDA
2 / 4 / 1
0 - 1 (0%)
16m
Tyr
Warrior
0.43 KDA
1 / 7 / 4
0 - 1 (0%)
19m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.5
Kills
3
Deaths
11
Assists
5
Farming
GPM
514
Gold
17,981
Minion Damage
46,009
Minion Kills
69
Damage
Player
10,184
Team Healing
0
Self Healing
2,731
Inhand
2,366
Mitigated
31,642
Taken
33,829

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,450 MMR
Bronze III

Bronze III

0 / 100
19m
playtime
0%
Win/Loss Ratio
0.43
kda
 
wins
10,769
gold
567
gpm
1
kills
7
deaths
4
assists
6,929
damage
365
dpm
1,306
in hand
19,486
taken
20,417
mitigated
0
healing
1,777
self healing
35
Minion Kills
22,217
Minion Damage
1
losses
Ranked: Conquest
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
16m
playtime
0%
Win/Loss Ratio
0.63
kda
 
wins
7,212
gold
451
gpm
2
kills
4
deaths
1
assists
3,255
damage
203
dpm
1,060
in hand
14,343
taken
11,225
mitigated
0
healing
954
self healing
34
Minion Kills
23,792
Minion Damage
1
losses
Recently Played
November 29th - December 29th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 8 months ago
16m
-46 MMR
-218 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

2 / 4 / 1
0.63 KDA
Ymir
Level 11 / 7,212G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ranked: Joust - 8 months ago
19m
-50 MMR
-193 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

1 / 7 / 4
0.43 KDA
Tyr
Level 14 / 10,769G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.