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81
Foodland1

NA - Updated 2 days ago

Most Played Gods
Season 11
Charon
Guardian
0.67 KDA
1 / 3 / 2
0 - 1 (0%)
16m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.67
Kills
1
Deaths
3
Assists
2
Farming
GPM
617
Gold
9,878
Minion Damage
10,860
Minion Kills
19
Damage
Player
12,330
Team Healing
0
Self Healing
2,791
Inhand
1,550
Mitigated
14,346
Taken
15,786

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,462 MMR
Bronze III

Bronze III

0 / 100
16m
playtime
0%
Win/Loss Ratio
0.67
kda
 
wins
9,878
gold
617
gpm
1
kills
3
deaths
2
assists
12,330
damage
771
dpm
1,550
in hand
15,786
taken
14,346
mitigated
0
healing
2,791
self healing
19
Minion Kills
10,860
Minion Damage
1
losses
Recently Played
May 16th - June 15th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 5 months ago
16m
-38 MMR
-57 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 3 / 2
0.67 KDA
Charon
Level 16 / 9,878G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.