Player Avatar
128
Kaminaah

EU - Updated 2 months ago

Most Played Gods
Season 11
Cthulhu
Guardian
0.36 KDA
2 / 7 / 1
0 - 1 (0%)
16m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.36
Kills
2
Deaths
7
Assists
1
Farming
GPM
643
Gold
10,289
Minion Damage
14,224
Minion Kills
33
Damage
Player
7,355
Team Healing
259
Self Healing
2,010
Inhand
272
Mitigated
25,414
Taken
22,830

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,486 MMR
Bronze III

Bronze III

0 / 100
16m
playtime
0%
Win/Loss Ratio
0.36
kda
 
wins
10,289
gold
643
gpm
2
kills
7
deaths
1
assists
7,355
damage
460
dpm
272
in hand
22,830
taken
25,414
mitigated
259
healing
2,010
self healing
33
Minion Kills
14,224
Minion Damage
1
losses
Recently Played
October 17th - November 16th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 5 months ago
16m
-14 MMR
-222 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

2 / 7 / 1
0.36 KDA
Cthulhu
Level 14 / 10,289G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.