Player Avatar
107
Kyran93

EU - Updated 4 months ago

Most Played Gods
Season 11
Vulcan
Mage
0.25 KDA
1 / 6 / 1
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.25
Kills
1
Deaths
6
Assists
1
Farming
GPM
792
Gold
7,125
Minion Damage
13,380
Minion Kills
29
Damage
Player
3,962
Team Healing
0
Self Healing
250
Inhand
158
Mitigated
2,015
Taken
6,185

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,464 MMR
Bronze III

Bronze III

0 / 100
9m
playtime
0%
Win/Loss Ratio
0.25
kda
 
wins
7,125
gold
792
gpm
1
kills
6
deaths
1
assists
3,962
damage
440
dpm
158
in hand
6,185
taken
2,015
mitigated
0
healing
250
self healing
29
Minion Kills
13,380
Minion Damage
1
losses
Recently Played
December 21st - January 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
9m
-36 MMR
-111 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 6 / 1
0.25 KDA
Vulcan
Level 12 / 7,125G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.