Player Avatar
169
TheLuichi27

EU - Updated 3 months ago

Most Played Gods
Season 11
Ne Zha
Assassin
2.75 KDA
3 / 2 / 5
1 - 0 (100%)
12m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.75
Kills
3
Deaths
2
Assists
5
Farming
GPM
548
Gold
6,579
Minion Damage
44,872
Minion Kills
63
Damage
Player
7,551
Team Healing
0
Self Healing
3,452
Inhand
3,005
Mitigated
4,216
Taken
10,297

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,538 MMR
Bronze III

Bronze III

37 / 100
12m
playtime
100%
Win/Loss Ratio
2.75
kda
1
wins
6,579
gold
548
gpm
3
kills
2
deaths
5
assists
7,551
damage
629
dpm
3,005
in hand
10,297
taken
4,216
mitigated
0
healing
3,452
self healing
63
Minion Kills
44,872
Minion Damage
 
losses
Recently Played
May 27th - June 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 4 months ago
12m
+38 MMR
+251 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 2 / 5
2.75 KDA
Ne Zha
Level 12 / 6,579G
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.