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138
KreamKustard

NA-West - Updated 4 months ago

Most Played Gods
Season 11
Chaac
Warrior
5 KDA
6 / 2 / 8
1 - 0 (100%)
18m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
5
Kills
6
Deaths
2
Assists
8
Farming
GPM
848
Gold
15,257
Minion Damage
44,658
Minion Kills
81
Damage
Player
21,093
Team Healing
0
Self Healing
8,473
Inhand
4,612
Mitigated
27,839
Taken
21,103

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,552 MMR
Bronze III

Bronze III

38 / 100
18m
playtime
100%
Win/Loss Ratio
5
kda
1
wins
15,257
gold
848
gpm
6
kills
2
deaths
8
assists
21,093
damage
1,172
dpm
4,612
in hand
21,103
taken
27,839
mitigated
0
healing
8,473
self healing
81
Minion Kills
44,658
Minion Damage
 
losses
Recently Played
November 20th - December 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
18m
+52 MMR
+45 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

6 / 2 / 8
5 KDA
Chaac
Level 20 / 15,257G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.