Player Avatar
121
ParanoIIa

Unknown - Updated 2 days ago

Most Played Gods
Season 11
Freya
Mage
0.5 KDA
0 / 4 / 4
1 - 0 (100%)
19m
Ne Zha
Assassin
0 KDA
0 / 3 / 0
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
2
Won
1
Lost
1
Player Kills
KDA
0.29
Kills
0
Deaths
7
Assists
4
Farming
GPM
651
Gold
17,583
Minion Damage
48,037
Minion Kills
85
Damage
Player
13,376
Team Healing
0
Self Healing
2,833
Inhand
5,299
Mitigated
16,750
Taken
28,996

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,499 MMR
Bronze III

Bronze III

0 / 100
8m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
6,085
gold
761
gpm
0
kills
3
deaths
0
assists
5,107
damage
638
dpm
2,203
in hand
12,977
taken
10,656
mitigated
0
healing
1,006
self healing
28
Minion Kills
19,277
Minion Damage
1
losses
Ranked: Joust
1 Games
1,560 MMR
Bronze III

Bronze III

37 / 100
19m
playtime
100%
Win/Loss Ratio
0.5
kda
1
wins
11,498
gold
605
gpm
0
kills
4
deaths
4
assists
8,269
damage
435
dpm
3,096
in hand
16,019
taken
6,094
mitigated
0
healing
1,827
self healing
57
Minion Kills
28,760
Minion Damage
 
losses
Recently Played
October 23rd - November 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 10 months ago
8m
-1 MMR
-15 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Wing Shard

Wing Shard

Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 5s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

0 / 3 / 0
0 KDA
Ne Zha
Level 10 / 6,085G
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ranked: Joust - 10 months ago
19m
+60 MMR
+211 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

0 / 4 / 4
0.5 KDA
Freya
Level 17 / 11,498G
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.