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DwemerLP

Unknown - Updated 11 days ago

Most Played Gods
Season 11
Sun Wukong
Warrior
3 KDA
2 / 0 / 2
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
2
Deaths
0
Assists
2
Farming
GPM
589
Gold
6,482
Minion Damage
36,395
Minion Kills
84
Damage
Player
3,951
Team Healing
0
Self Healing
1,820
Inhand
751
Mitigated
5,528
Taken
8,464

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

37 / 100
11m
playtime
100%
Win/Loss Ratio
1
wins
6,482
gold
589
gpm
2
kills
0
deaths
2
assists
3,951
damage
359
dpm
751
in hand
8,464
taken
5,528
mitigated
0
healing
1,820
self healing
84
Minion Kills
36,395
Minion Damage
 
losses
Recently Played
November 26th - December 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 11 days ago
11m
+46 MMR
+95 SR
View Match
Teleport Fragment

Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 220s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 0 / 2
3 KDA
Sun Wukong
Level 11 / 6,482G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection