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82
xSilverwolf

NA - Updated 7 months ago

Most Played Gods
Season 11
Morgan Le Fay
Mage
1.17 KDA
3 / 3 / 1
0 - 1 (0%)
18m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.17
Kills
3
Deaths
3
Assists
1
Farming
GPM
648
Gold
11,669
Minion Damage
41,163
Minion Kills
91
Damage
Player
19,217
Team Healing
0
Self Healing
2,929
Inhand
675
Mitigated
6,308
Taken
13,509

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,424 MMR
Bronze III

Bronze III

0 / 100
18m
playtime
0%
Win/Loss Ratio
1.17
kda
 
wins
11,669
gold
648
gpm
3
kills
3
deaths
1
assists
19,217
damage
1,068
dpm
675
in hand
13,509
taken
6,308
mitigated
0
healing
2,929
self healing
91
Minion Kills
41,163
Minion Damage
1
losses
Recently Played
November 19th - December 19th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
18m
-76 MMR
-90 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Heavenly Wings

Heavenly Wings

Using this item grants allied gods within 55 units 20% increased Movement Speed, 10% increased Attack Speed, and Slow immunity for 5s. Cooldown - 120s <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 3 / 1
1.17 KDA
Morgan Le Fay
Level 18 / 11,669G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration