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turtlelover968

NA-West - Updated 10 months ago

Most Played Gods
Season 11
Merlin
Mage
0.17 KDA
1 / 6 / 0
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.17
Kills
1
Deaths
6
Assists
0
Farming
GPM
863
Gold
7,768
Minion Damage
30,709
Minion Kills
61
Damage
Player
2,516
Team Healing
0
Self Healing
390
Inhand
121
Mitigated
4,267
Taken
8,401

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,460 MMR
Bronze III

Bronze III

0 / 100
9m
playtime
0%
Win/Loss Ratio
0.17
kda
 
wins
7,768
gold
863
gpm
1
kills
6
deaths
0
assists
2,516
damage
280
dpm
121
in hand
8,401
taken
4,267
mitigated
0
healing
390
self healing
61
Minion Kills
30,709
Minion Damage
1
losses
Recently Played
November 30th - December 30th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 10 months ago
9m
-40 MMR
-111 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 6 / 0
0.17 KDA
Merlin
Level 12 / 7,768G
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.