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103
GRlNGOUL

Unknown - Updated 2 days ago

Most Played Gods
Season 11
Janus
Mage
1.94 KDA
8 / 8 / 15
1 - 0 (100%)
40m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.94
Kills
8
Deaths
8
Assists
15
Farming
GPM
530
Gold
21,208
Minion Damage
213,420
Minion Kills
316
Damage
Player
41,403
Team Healing
0
Self Healing
1,000
Inhand
2,066
Mitigated
16,689
Taken
30,746

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,549 MMR
Bronze III

Bronze III

37 / 100
40m
playtime
100%
Win/Loss Ratio
1.94
kda
1
wins
21,208
gold
530
gpm
8
kills
8
deaths
15
assists
41,403
damage
1,035
dpm
2,066
in hand
30,746
taken
16,689
mitigated
0
healing
1,000
self healing
316
Minion Kills
213,420
Minion Damage
 
losses
Recently Played
May 19th - June 18th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 25 days ago
40m
+49 MMR
+105 SR
View Match
Temporal Beads

Temporal Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

Scorching Blink Rune

Scorching Blink Rune

Using this item will allow you to teleport up to 45 units away instantly, leaving behind a trail of wildfire that burns Enemies that pass through it for 20 (+ 4 per level) True Damage every 0.5s for the next 4s. Additionally, enemies hit have their Movement and Attack Speed Slowed by 15%. These effects persist for 1.5s after leaving the flames. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

8 / 8 / 15
1.94 KDA
Janus
Level 20 / 21,208G
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.