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羁绊之魂丶shine

Unknown - Updated 19 hours ago

Most Played Gods
Season 11
Apollo
Hunter
3 KDA
2 / 1 / 2
0 - 1 (0%)
16m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
3
Kills
2
Deaths
1
Assists
2
Farming
GPM
507
Gold
8,118
Minion Damage
53,402
Minion Kills
103
Damage
Player
9,939
Team Healing
0
Self Healing
4,625
Inhand
5,872
Mitigated
4,699
Taken
13,007

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,453 MMR
Bronze III

Bronze III

0 / 100
16m
playtime
0%
Win/Loss Ratio
3
kda
 
wins
8,118
gold
507
gpm
2
kills
1
deaths
2
assists
9,939
damage
621
dpm
5,872
in hand
13,007
taken
4,699
mitigated
0
healing
4,625
self healing
103
Minion Kills
53,402
Minion Damage
1
losses
Recently Played
November 22nd - December 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 4 months ago
16m
-47 MMR
-168 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 1 / 2
3 KDA
Apollo
Level 14 / 8,118G
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.