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158
Hoshinoぐ

NA-West - Updated 37 minutes ago

Most Played Gods
Season 11
Cerberus
Guardian
10.5 KDA
4 / 1 / 13
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
10.5
Kills
4
Deaths
1
Assists
13
Farming
GPM
914
Gold
10,055
Minion Damage
8,344
Minion Kills
39
Damage
Player
8,662
Team Healing
0
Self Healing
2,812
Inhand
154
Mitigated
10,526
Taken
12,240

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,504 MMR
Bronze III

Bronze III

83 / 100
11m
playtime
100%
Win/Loss Ratio
10.5
kda
1
wins
10,055
gold
914
gpm
4
kills
1
deaths
13
assists
8,662
damage
787
dpm
154
in hand
12,240
taken
10,526
mitigated
0
healing
2,812
self healing
39
Minion Kills
8,344
Minion Damage
 
losses
Recently Played
August 18th - September 17th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
11m
+4 MMR
+16 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

4 / 1 / 13
10.5 KDA
Cerberus
Level 16 / 10,055G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.