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九千七丶

EU - Updated 3 months ago

Most Played Gods
Season 11
Ravana
Assassin
1.5 KDA
1 / 2 / 4
1 - 0 (100%)
7m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.5
Kills
1
Deaths
2
Assists
4
Farming
GPM
635
Gold
4,448
Minion Damage
22,147
Minion Kills
42
Damage
Player
2,301
Team Healing
0
Self Healing
636
Inhand
811
Mitigated
1,592
Taken
4,279

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,578 MMR
Gold V

Gold V

9 / 100
7m
playtime
100%
Win/Loss Ratio
1.5
kda
1
wins
4,448
gold
635
gpm
1
kills
2
deaths
4
assists
2,301
damage
329
dpm
811
in hand
4,279
taken
1,592
mitigated
0
healing
636
self healing
42
Minion Kills
22,147
Minion Damage
 
losses
Recently Played
October 31st - November 30th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 3 months ago
7m
+78 MMR
+222 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 2 / 4
1.5 KDA
Ravana
Level 8 / 4,448G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.