Player Avatar
105
Cujo9559

Unknown - Updated 3 days ago

Most Played Gods
Season 11
Geb
Guardian
6 KDA
6 / 2 / 12
0 - 1 (0%)
28m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
6
Kills
6
Deaths
2
Assists
12
Farming
GPM
726
Gold
20,321
Minion Damage
22,113
Minion Kills
27
Damage
Player
19,414
Team Healing
0
Self Healing
6,616
Inhand
2,162
Mitigated
51,692
Taken
31,757

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,429 MMR
Bronze III

Bronze III

0 / 100
28m
playtime
0%
Win/Loss Ratio
6
kda
 
wins
20,321
gold
726
gpm
6
kills
2
deaths
12
assists
19,414
damage
693
dpm
2,162
in hand
31,757
taken
51,692
mitigated
0
healing
6,616
self healing
27
Minion Kills
22,113
Minion Damage
1
losses
Recently Played
December 4th - January 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
28m
-71 MMR
-61 SR
View Match
Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

Scorching Blink Rune

Scorching Blink Rune

Using this item will allow you to teleport up to 45 units away instantly, leaving behind a trail of wildfire that burns Enemies that pass through it for 20 (+ 4 per level) True Damage every 0.5s for the next 4s. Additionally, enemies hit have their Movement and Attack Speed Slowed by 15%. These effects persist for 1.5s after leaving the flames. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

6 / 2 / 12
6 KDA
Geb
Level 20 / 20,321G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.