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FatalitySMG

NA - Updated 6 months ago

Most Played Gods
Season 11
Hachiman
Hunter
0.14 KDA
1 / 7 / 0
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.14
Kills
1
Deaths
7
Assists
0
Farming
GPM
879
Gold
7,028
Minion Damage
20,010
Minion Kills
48
Damage
Player
5,353
Team Healing
0
Self Healing
1,171
Inhand
3,356
Mitigated
3,705
Taken
10,661

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,402 MMR
Bronze III

Bronze III

0 / 100
8m
playtime
0%
Win/Loss Ratio
0.14
kda
 
wins
7,028
gold
879
gpm
1
kills
7
deaths
0
assists
5,353
damage
669
dpm
3,356
in hand
10,661
taken
3,705
mitigated
0
healing
1,171
self healing
48
Minion Kills
20,010
Minion Damage
1
losses
Recently Played
August 26th - September 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 6 months ago
8m
-98 MMR
-83 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 7 / 0
0.14 KDA
Hachiman
Level 11 / 7,028G
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.