Player Avatar
122
Kãlcifer

NA - Updated 1 month ago

Most Played Gods
Season 11
Surtr
Warrior
2 KDA
2 / 1 / 0
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
2
Kills
2
Deaths
1
Assists
0
Farming
GPM
704
Gold
8,442
Minion Damage
12,763
Minion Kills
46
Damage
Player
6,851
Team Healing
0
Self Healing
2,395
Inhand
2,168
Mitigated
9,088
Taken
11,357

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,442 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
2
kda
 
wins
8,442
gold
704
gpm
2
kills
1
deaths
0
assists
6,851
damage
571
dpm
2,168
in hand
11,357
taken
9,088
mitigated
0
healing
2,395
self healing
46
Minion Kills
12,763
Minion Damage
1
losses
Recently Played
August 15th - September 14th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
12m
-58 MMR
-76 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 1 / 0
2 KDA
Surtr
Level 14 / 8,442G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.