Player Avatar
135
GIOHDEZ

NA - Updated 3 hours ago

Most Played Gods
Season 8
Janus
Mage
1.12 KDA
39 / 59 / 54
5 - 8 (38%)
4h 30m
Kukulkan
Mage
1.13 KDA
14 / 24 / 26
3 - 1 (75%)
1h 32m
Ra
Mage
2.02 KDA
24 / 22 / 41
3 - 3 (50%)
2h 14m
Cu Chulainn
Warrior
1.2 KDA
6 / 15 / 24
2 - 0 (100%)
56m
Ganesha
Guardian
1.05 KDA
2 / 19 / 36
2 - 1 (67%)
1h 14m
Player Stats
Totals
Matches
Played
65
Won
32
Lost
33
Player Kills
KDA
1.04
Kills
160
Deaths
372
Assists
457
Farming
GPM
486
Gold
774,429
Minion Damage
3,649,202
Minion Kills
6,771
Damage
Player
662,788
Team Healing
39,742
Self Healing
246,727
Inhand
78,567
Mitigated
1,130,540
Taken
1,321,463

Controller Queues

Ranked: Duel (Console)
1 Games
1,413 MMR
Bronze III

Bronze III

0 / 100
21m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
16,333
gold
778
gpm
2
kills
2
deaths
0
assists
17,652
damage
841
dpm
464
in hand
22,193
taken
18,888
mitigated
0
healing
11,743
self healing
231
Minion Kills
133,314
Minion Damage
1
losses
Ranked: Conquest (Console)
16 Games
1,550 MMR
Silver I

Silver I

64 / 100
5h 59m
playtime
56.25%
Win/Loss Ratio
1.36
kda
9
wins
174,298
gold
486
gpm
54
kills
75
deaths
96
assists
176,673
damage
492
dpm
29,445
in hand
289,782
taken
183,089
mitigated
23,932
healing
59,403
self healing
1,590
Minion Kills
872,634
Minion Damage
7
losses

Keyboard / Mouse Queues

Ranked: Conquest
48 Games
1,499 MMR
Gold IV

Gold IV

93 / 100
20h 15m
playtime
47.92%
Win/Loss Ratio
0.96
kda
23
wins
583,798
gold
480
gpm
104
kills
295
deaths
361
assists
468,463
damage
386
dpm
48,658
in hand
1,009,488
taken
928,563
mitigated
15,810
healing
175,581
self healing
4,950
Minion Kills
2,643,254
Minion Damage
25
losses
Recently Played
March 14th - April 13th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel (Console) - 5 days ago
21m
-87 MMR
-21 SR
View Match
Magic Shell Upgrade

Magic Shell Upgrade

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies receive 2 stacks of Block, absorbing the next 2 Basic Attacks. Cooldown - 150s.

Blink Rune Upgrade

Blink Rune Upgrade

Using this item will allow you to teleport up to 45 units away instantly. After using this item you gain a 10% Damage Mitigation Buff for 2s. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

2 / 2 / 0
1 KDA
Chang'e
Level 20 / 16,333G
Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Contagion

Contagion

+60
Physical Protection
+150
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Ranked: Conquest - 21 days ago
35m
+48 MMR
+87 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s. Cooldown - 150s.

Heavenly Wings

Heavenly Wings

Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows. Cooldown - 140s

1 / 8 / 15
1.06 KDA
Khepri
Level 20 / 14,696G
Sentinel's Embrace

Sentinel's Embrace

+20
Physical Protection
+20
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 100 Physical and Magical Protection among all allied gods within 30 units and yourself. If you are alone you only gain 50 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+65
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Critical Strikes only deal 40% bonus damage to you instead of 100%.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Ranked: Conquest - 21 days ago
32m
+45 MMR
+144 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Magic Shell

Magic Shell

Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s. Cooldown - 150s.

3 / 7 / 14
1.43 KDA
Ares
Level 20 / 14,885G
Sentinel's Embrace

Sentinel's Embrace

+20
Physical Protection
+20
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 100 Physical and Magical Protection among all allied gods within 30 units and yourself. If you are alone you only gain 50 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ranked: Conquest - 21 days ago
29m
-45 MMR
-47 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s. Cooldown - 150s.

Belt of Frenzy

Belt of Frenzy

Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 15% Attack Speed increase for 5 seconds. Cooldown - 120s.

3 / 2 / 11
4.25 KDA
Cthulhu
Level 20 / 14,596G
Sentinel's Embrace

Sentinel's Embrace

+20
Physical Protection
+20
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 100 Physical and Magical Protection among all allied gods within 30 units and yourself. If you are alone you only gain 50 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor

Spectral Armor

+65
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Critical Strikes only deal 40% bonus damage to you instead of 100%.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Ranked: Conquest - 21 days ago
24m
-46 MMR
-22 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

3 / 8 / 2
0.5 KDA
Janus
Level 16 / 10,635G
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.