+10 Bonus Ability Damage
+10 Physical Power
+30 Magical Power
+2 MP5 Per 10% Missing Mana
+10% Cooldown Reduction
ROLE QUEST: MID: COMPLETED!
Doom Orb
+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed
PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.
Spectral Armor *old*
+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5
PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.
Soul Reaver
+65
Magical Power
+300
Mana
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.