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67
cosmomaik

NA-West - Updated 3 days ago

Most Played Gods
Season 11
Bellona
Warrior
0 KDA
0 / 2 / 0
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
2
Assists
0
Farming
GPM
736
Gold
5,884
Minion Damage
11,026
Minion Kills
25
Damage
Player
3,645
Team Healing
0
Self Healing
1,326
Inhand
1,875
Mitigated
11,562
Taken
10,272

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,461 MMR
Bronze III

Bronze III

0 / 100
8m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
5,884
gold
736
gpm
0
kills
2
deaths
0
assists
3,645
damage
456
dpm
1,875
in hand
10,272
taken
11,562
mitigated
0
healing
1,326
self healing
25
Minion Kills
11,026
Minion Damage
1
losses
Recently Played
October 19th - November 18th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 7 months ago
8m
-39 MMR
-270 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 2 / 0
0 KDA
Bellona
Level 9 / 5,884G
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.