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89
IL0VEBAC0N

NA - Updated 1 month ago

Most Played Gods
Season 11
Horus
Warrior
2.2 KDA
3 / 5 / 16
1 - 0 (100%)
20m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.2
Kills
3
Deaths
5
Assists
16
Farming
GPM
748
Gold
14,961
Minion Damage
16,964
Minion Kills
31
Damage
Player
13,453
Team Healing
4,000
Self Healing
7,922
Inhand
3,585
Mitigated
34,290
Taken
26,684

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,590 MMR
Bronze III

Bronze III

38 / 100
20m
playtime
100%
Win/Loss Ratio
2.2
kda
1
wins
14,961
gold
748
gpm
3
kills
5
deaths
16
assists
13,453
damage
673
dpm
3,585
in hand
26,684
taken
34,290
mitigated
4,000
healing
7,922
self healing
31
Minion Kills
16,964
Minion Damage
 
losses
Recently Played
September 30th - October 30th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
20m
+90 MMR
+83 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 5 / 16
2.2 KDA
Horus
Level 20 / 14,961G
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.