Player Avatar
108
Sopchaki

NA - Updated 3 months ago

Most Played Gods
Season 11
Bacchus
Guardian
1 KDA
1 / 2 / 2
0 - 1 (0%)
5m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1
Kills
1
Deaths
2
Assists
2
Farming
GPM
686
Gold
3,430
Minion Damage
4,633
Minion Kills
10
Damage
Player
2,712
Team Healing
0
Self Healing
946
Inhand
771
Mitigated
3,269
Taken
4,044

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,500 MMR
Bronze III

Bronze III

0 / 100
5m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
3,430
gold
686
gpm
1
kills
2
deaths
2
assists
2,712
damage
542
dpm
771
in hand
4,044
taken
3,269
mitigated
0
healing
946
self healing
10
Minion Kills
4,633
Minion Damage
1
losses
Recently Played
December 1st - December 31st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 10 months ago
5m
0 MMR
-179 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 2 / 2
1 KDA
Bacchus
Level 5 / 3,430G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction