Player Avatar
146
dracopanzer

NA - Updated 9 days ago

Most Played Gods
Season 11
Scylla
Mage
13 KDA
8 / 1 / 10
1 - 0 (100%)
20m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
13
Kills
8
Deaths
1
Assists
10
Farming
GPM
920
Gold
18,398
Minion Damage
70,886
Minion Kills
136
Damage
Player
21,931
Team Healing
0
Self Healing
7,893
Inhand
2,307
Mitigated
4,897
Taken
17,164

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,559 MMR
Bronze III

Bronze III

37 / 100
20m
playtime
100%
Win/Loss Ratio
13
kda
1
wins
18,398
gold
920
gpm
8
kills
1
deaths
10
assists
21,931
damage
1,097
dpm
2,307
in hand
17,164
taken
4,897
mitigated
0
healing
7,893
self healing
136
Minion Kills
70,886
Minion Damage
 
losses
Recently Played
August 22nd - September 21st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 22 days ago
20m
+59 MMR
+249 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

8 / 1 / 10
13 KDA
Scylla
Level 20 / 18,398G
Blood-soaked Shroud

Blood-soaked Shroud

+70
Magical Power
+300
Health
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 1.2% Health and Mana. Can only trigger once per target per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.