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122
Alitox

Brazil - Updated 2 days ago

Most Played Gods
Season 11
Hun Batz
Assassin
1.21 KDA
7 / 7 / 3
0 - 1 (0%)
27m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.21
Kills
7
Deaths
7
Assists
3
Farming
GPM
478
Gold
12,909
Minion Damage
86,023
Minion Kills
120
Damage
Player
10,228
Team Healing
0
Self Healing
2,420
Inhand
3,751
Mitigated
11,041
Taken
25,737

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,451 MMR
Bronze III

Bronze III

0 / 100
27m
playtime
0%
Win/Loss Ratio
1.21
kda
 
wins
12,909
gold
478
gpm
7
kills
7
deaths
3
assists
10,228
damage
379
dpm
3,751
in hand
25,737
taken
11,041
mitigated
0
healing
2,420
self healing
120
Minion Kills
86,023
Minion Damage
1
losses
Recently Played
May 4th - June 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 19 days ago
27m
-49 MMR
-126 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

7 / 7 / 3
1.21 KDA
Hun Batz
Level 19 / 12,909G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health